[ubuntu-art] Reversion to Dapper Artwork

Jonathan Jesse jjesse at iserv.net
Thu Oct 12 18:59:30 BST 2006

> Toby Smithe wrote:
>> This second clause rather contradicts the first (in the second
>> sentence). We have invested a huge amount of time, but you're still
>> prepared to waste that when people have spent their own spare time, for
>> free, on it?
> I don't consider it a waste. We have all learned a lot about
> coordinating artwork. We've had no shortage of energy but a great
> shortage of direction and discipline.
>>  This just seems unprofessional and against the spirit of
>> free software.
> No - unprofessional is missing all the agreed dates, and not pulling
> together as a team but instead having too many people pulling in too
> many directions.
> Before you react - consider for a moment that the REST of the
> distribution does not run that way. It could never be the tight, focused
> thing that it is if it did. It's up to the art team to rise to the level
> of the rest of the distro, not simply to assume that release management
> processes apply less strictly in the artwork department.
> It took several releases before the work of the doc team got directly
> baked into the distro, too. It's not unusual for us to have to figure
> out how a particular team works best. I think we've learned a lot in
> this round, it's in no sense wasted work, but if the results are either
> too late or not tight and polished enough we will stick with what we have.
> Mark
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I think something that's been missed from the first email from Mark,
correct me if I'm wrong since I wasn't involved, but there were several
confrence calls, etc so I assume the team, and artist-in-chief agreed
there needed a delay?

Jonathan Jesse

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