How to build a quality GUI!
Trent Lloyd
lathiat at bur.st
Wed Aug 17 06:08:12 CDT 2005
On Wed, Aug 17, 2005 at 06:38:37PM +0800, John wrote:
> Scott James Remnant wrote:
<snip>
> >Personally this is exactly how I design software, because the UI is the
> >hard bit. The guts should be modular and flexible enough to fit around
> >any UI (because after all, one writes them as a library for all types of
> >UI).
>
> Both are important. There is a good argument for something that works
> without a GUI but can work with one: this allows for development of
> multiple GUIs.
>
> OTOH a program that doesn't have a UI at all can mostly not be said to
> work at all: Imagine a file-copying program with no UI?
What, like cp? :)
Trent
--
Trent Lloyd <lathiat at bur.st>
Bur.st Networking Inc.
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