<html><head></head><body><div><br></div><div>As I started to look at building the exclude list from the manifest of the image builds I realized that unfortunately that won't be the complete list of files/packages that we need to assume is provided by the system. One of the issues that was brought up by the UOS session on phone issues with Snappy was with HW supplied OpenGL libraries. It seems likely that these would have to be provided by a OS/Kernel/Gadget snap (for this discussion it doesn't matter which, I don't know if it has been decided yet) and then an application would use those. From the Snapcraft perspective we want the default to be for snaps to use the system provided libraries.</div><div><br></div><div>In the current core images there isn't an OpenGL library, and I don't expect that to change, is there another list that we can supplement with that would include files/packages that we should expect to be provided by the HW enablement parts of the stack?</div><div><br></div><div>Thanks,</div><div>Ted</div><div><br></div></body></html>