Triggering CI/snap builds on changes to snapcraft parts
loic.minier at ubuntu.com
Sat Mar 18 16:43:38 UTC 2017
Currently, setting up a snap build from a git branch in Launchpad or via
build.snapcraft.io is a pleasure, and this allows for an easy CI whenever a
change is pushed to the repo. But non-trivial projects have multiple
components to build to deliver the snap, with chains of build-deps.
What's the best practice to trigger snap builds/CI builds when changes are
pushed to build-dependencies / parts of a snap? Should there be a way to
parse part sources in snapcraft.yaml and check whether these have changed?
- Loïc Minier
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