opengl on ubuntu core 16 on artik 10?

Liming Wang at
Tue Jan 10 16:27:17 UTC 2017

On Thu, Jan 05, 2017 at 11:05:56AM -0800, Dan Kegel wrote:
>On Thu, Jan 5, 2017 at 10:50 AM, Zygmunt Krynicki
><zygmunt.krynicki at> wrote:
>>> has anyone tried artik 10 with ubuntu core 16,
>>> and what's the story with opengl there?
>> I don't have access to that hardware so I don't know personally. If the
>> kernel and userspace contain the relevant code it should be OK in devmode.
>> For confinement it is possible that some of those bits will try to access
>> something that is not permitted by the base set of rules.
>> Do you have any test code you can try?
>First off, let me say that I'm an opengl novice, I know very little about it.
>runs a trivial opengl app, but probably with the default
>opengl, which might not be the platform's high-performance opengl.
> is a real
>app that bundles the raspberry pi's high-performance opengl
>userspace driver into the snap;
>that's the kind of thing I'm looking for.
>I would be impressed if someone did a single snap that
>did high performance opengl on both Pi 3 and Artik 10.
>Seems unlikely.
Hi Dan,

Yes, the ubuntu core 16 release[1] of artik10 has no support of
graphics/opengl. And there was also no any experience of running opengl
application on ubuntu core 16 of artik10.

But that's not to say we can't support it. Actually, in artik10 linux
kernel[1], there's an experimental mali driver in
drivers/gpu/arm/midgard directory and also there was unofficial
userspace opengl support in samsung's forum[3]. To support them, there's some work to do.

>I have a Pi but not an Artik myself, just looking around at
>the other hardware Ubuntu Core supports.

Did you run the oxide-eglfs-snap example on Pi? If so, do you still need
other platform to run opengl on ubuntu core?

Best Regards,
Liming Wang

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