[ubuntu/natty] openarena 0.8.5-7 (Accepted)

Ubuntu Installer archive at ubuntu.com
Sat Feb 12 17:28:41 UTC 2011


openarena (0.8.5-7) unstable; urgency=low

  * Use ~/.openarena, not ~/openarena (Closes: #612782)

openarena (0.8.5-6) unstable; urgency=low

  * Use com_basegame, com_homepath etc. from recent upstream ioquake3
    - depend on a suitably new snapshot
    - keep the older build-dependency, since all we actually need is q3arch.sh
  * Add an openarena-dbg package with debug symbols
  * Don't strcpy a buffer into itself, squashing a valgrind warning
  * Declare CG_FairCvars properly, squashing a compiler warning
  * Convert debian/copyright to machine-readable format

openarena (0.8.5-5+exp3) experimental; urgency=low

  * Make the OPENARENA_BACKTRACE option work correctly

openarena (0.8.5-5+exp2) experimental; urgency=low

  * Create a Debian-openarena user and install an init script (off by default)
    (Closes: #503106)
  * Add a README.Debian explaining alternative ways to run the server
  * Depend on an ioquake3-server new enough to install q3arch, and run that
    instead of having our own copy
  * Depend on debhelper 8 and convert the rules file to dh style

openarena (0.8.5-5+exp1) experimental; urgency=low

  * Install wrapper scripts for ioquake3, instead of our own engine
    - therefore we no longer use a local copy of libjpeg (Closes: #495966)
    - remove all patches that only change the engine
    - adjust FreeBSD portability patch to only apply to the game code
  * Set up debian/rules so DEB_BUILD_OPTIONS="noopt" does a debug build
  * Improve the man pages
  * Update q3arch.sh from ioquake3
    - don't warn when building on arm/armel
    - output the chosen architecture for the benefit of buildd logs

Date: Sat,  12 Feb 2011 17:17:44 +0000
Changed-By: Micah Gersten <launchpad at micahscomputing.com>
Maintainer: Debian Games Team <pkg-games-devel at lists.alioth.debian.org>
Origin: Debian/unstable
https://launchpad.net/ubuntu/natty/+source/openarena/0.8.5-7
-------------- next part --------------
Origin: Debian/unstable
Format: 1.7
Date: Sat,  12 Feb 2011 17:17:44 +0000
Source: openarena
Binary: openarena, openarena-server, openarena-dbg
Architecture: source
Version: 0.8.5-7
Distribution: natty
Urgency: low
Maintainer: Debian Games Team <pkg-games-devel at lists.alioth.debian.org>
Changed-By: Micah Gersten <launchpad at micahscomputing.com>
Description:
 openarena  - fast-paced 3D first-person shooter
Closes: 495966 503106 612782
Files:
 e76e4c566b73816a08d907f74818eec4 2107 games optional openarena_0.8.5-7.dsc
 321ffd677101a209ceb883da96459b3c 43720 games optional openarena_0.8.5-7.debian.tar.gz
Changes:
 openarena (0.8.5-7) unstable; urgency=low
 .
   * Use ~/.openarena, not ~/openarena (Closes: #612782)
 .
 openarena (0.8.5-6) unstable; urgency=low
 .
   * Use com_basegame, com_homepath etc. from recent upstream ioquake3
     - depend on a suitably new snapshot
     - keep the older build-dependency, since all we actually need is q3arch.sh
   * Add an openarena-dbg package with debug symbols
   * Don't strcpy a buffer into itself, squashing a valgrind warning
   * Declare CG_FairCvars properly, squashing a compiler warning
   * Convert debian/copyright to machine-readable format
 .
 openarena (0.8.5-5+exp3) experimental; urgency=low
 .
   * Make the OPENARENA_BACKTRACE option work correctly
 .
 openarena (0.8.5-5+exp2) experimental; urgency=low
 .
   * Create a Debian-openarena user and install an init script (off by default)
     (Closes: #503106)
   * Add a README.Debian explaining alternative ways to run the server
   * Depend on an ioquake3-server new enough to install q3arch, and run that
     instead of having our own copy
   * Depend on debhelper 8 and convert the rules file to dh style
 .
 openarena (0.8.5-5+exp1) experimental; urgency=low
 .
   * Install wrapper scripts for ioquake3, instead of our own engine
     - therefore we no longer use a local copy of libjpeg (Closes: #495966)
     - remove all patches that only change the engine
     - adjust FreeBSD portability patch to only apply to the game code
   * Set up debian/rules so DEB_BUILD_OPTIONS="noopt" does a debug build
   * Improve the man pages
   * Update q3arch.sh from ioquake3
     - don't warn when building on arm/armel
     - output the chosen architecture for the benefit of buildd logs



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