Scene graph
Daniel van Vugt
daniel.van.vugt at canonical.com
Tue Jul 29 07:17:02 UTC 2014
OK, I admit it. Recalculating the scene graph elements to display on
every frame is now hurting. If you add up the bottlenecks found so far
it accounts for around 20% of Mir's CPU usage (with a low number of
surfaces even).
https://bugs.launchpad.net/mir/+bugs?field.tag=performance
Seems like we need to move to the model of "everything in a
precalculated scene graph" ASAP. One where the scene graph changes much
less often than the frame rate. Although that might be over-ambitious to
complete in the next month or two.
- Daniel
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