Clients reading their surface position on screen
Thomi Richards
thomi.richards at canonical.com
Wed Aug 13 23:41:00 UTC 2014
On Thu, Aug 14, 2014 at 1:12 AM, Gerry Boland <gerry.boland at canonical.com>
wrote:
> This was option 1 in the original email, and disliked greatly by Thomi.
> It requires AP punching open appArmor rules between clients & unity8
> when running tests. DBus has much greater latency. Also would require
> notion of surface ID, which Mir folks also dislike.
>
It'd also require one extra dbus call at a _minimum_ for every call to
Mouse.click_object & Touch.tap_object (those names are from memory, might
not be 100% accurate). While Dbus is fast, it's not fast enough to allow us
to do this without noticing the impact.
If we can avoid it, I'd rather we not rely on dbus for this.
Cheers,
--
Thomi Richards
thomi.richards at canonical.com
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