Mir & UnityNextUI weekly Mar15, 2013
Kevin Gunn
kevin.gunn at canonical.com
Fri Mar 15 21:21:45 UTC 2013
Hi all,
hope all finds you well.
Please find my first installment of the Mir/UnityNextUI team weeklies.
For those that may not know me, I joined Canonical in February to help
lead the UnityUI & Mir teams.
br,kg
*UnityNext & Mir Weekly Report**
*Mar 15, 2013*
*
*Current Team Theme*
* Integrate UnityNext onto Mir
o Improve UnityNext testing & code cleanup post MWC
o Mir build out to support UnityNext
* As always live action here
o https://blueprints.launchpad.net/ubuntu/+spec/client-1303-unity-ui-iteration-0
o https://blueprints.launchpad.net/ubuntu/+spec/client-1303-mir-phone-iteration-0
*Acheived this week**
*
* Mir
o Moved Mir project info inside the source tree, updates get auto
updated to our public project page
+ <https://wiki.ubuntu.com/Mir/GetInvolved>http://unity.ubuntu.com/mir/index.html
and this is tied in with our
https://wiki.ubuntu.com/Mir/GetInvolved
<https://wiki.ubuntu.com/Mir/GetInvolved> page
# and the class index...is just awesome! super useful for
sw devs http://unity.ubuntu.com/mir/annotated.html
o Lots of progress on input events, basic event propogation
established
o Performed some porting of native window type from Android, not
complete but enabled team to complete MR for multi-threaded
composting
o Progress made on logging, surface type added, create simple
connect/optional callback, Nexus4 gpu integration compelete
* UnityNext UI
o Created & merged several component tests for shell
o Autopilot on for CI/Autolanding
o Concluded a design review session between Unity tech lead &
design team
+ consolidating here
https://drive.google.com/a/canonical.com/?tab=wo#folders/0B4GvOYxwuvpFcGtfVm4xNmJaMzA
o Ported carousel to Listview
o Concluded on Notifications architecture, object hierarchy &
qml/c++ split
o Began work on critical "bug"(feature) the Appteam for the App
Lens to dynamically support applications
*Shooting for next week*
* Mir
o Continue more formal work on native window type & nexus4 vsynch
o Continue logging work
o merge in process egl& qt
o Begin work on surface ordering / states
* UnityNext UI
o Continue creatingmissing tests for shell components
o Have Notification source skeleton in place
o Addresstesting where use of gl required
o Continue app lens work
o Begin addressing the TODO/FIXMEs (more MWC debt)
*Risks and Issues*
* NTR
*Noteworthy/Something cool
*
* if only we'd sold tickets & popcorn for this
https://plus.google.com/113883146362955330174/posts/PXc93m8nKwk
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