[Bug 1069498]
Mgraesslin
1069498 at bugs.launchpad.net
Sun Nov 4 13:38:36 UTC 2012
I think following Weston's approach is probably the best one as I assume that
Kristian knows what is best with Mesa's drivers.
We should know the actual damage area after the effects have modified it, once
it goes back into the scene. So it should be possible to keep a queue of the
last frames damage areas.
Btw. we have quite some time to get it right as I think that's already too
late for 4.10 (we are past soft feature freeze).
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https://bugs.launchpad.net/bugs/1069498
Title:
KWin shows tearing despite of VSync
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