[PATCH 4/8] drm/i915/bdw: Cleanup pre prod workarounds
Timo Aaltonen
tjaalton at ubuntu.com
Thu Mar 26 12:49:28 UTC 2015
From: Mika Kuoppala <mika.kuoppala at linux.intel.com>
BugLink: http://bugs.launchpad.net/bugs/1374389
as these have been fixed in production hw and hurt performance
if applied.
v2: adjust requested ring space (Ville)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83482
Tested-by: zhoujian <jianx.zhou at intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala at intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter at ffwll.ch>
(cherry picked from commit d37cf5f7e1b315585940a735a8508d955ffc0f16)
Signed-off-by: Timo Aaltonen <timo.aaltonen at canonical.com>
---
drivers/gpu/drm/i915/intel_ringbuffer.c | 15 ++-------------
1 file changed, 2 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index b82d2db..7c5bfc4 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -627,7 +627,7 @@ static int gen8_init_workarounds(struct intel_engine_cs *ring)
* update the number of dwords required based on the
* actual number of workarounds applied
*/
- ret = intel_ring_begin(ring, 24);
+ ret = intel_ring_begin(ring, 18);
if (ret)
return ret;
@@ -642,19 +642,8 @@ static int gen8_init_workarounds(struct intel_engine_cs *ring)
intel_ring_emit_wa(ring, GEN7_ROW_CHICKEN2,
_MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
- /*
- * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
- * pre-production hardware
- */
intel_ring_emit_wa(ring, HALF_SLICE_CHICKEN3,
- _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS
- | GEN8_SAMPLER_POWER_BYPASS_DIS));
-
- intel_ring_emit_wa(ring, GEN7_HALF_SLICE_CHICKEN1,
- _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
-
- intel_ring_emit_wa(ring, COMMON_SLICE_CHICKEN2,
- _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
+ _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
/* Use Force Non-Coherent whenever executing a 3D context. This is a
* workaround for for a possible hang in the unlikely event a TLB
--
2.1.4
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