[PATCH 3.16.y-ckt 39/71] udp: fix behavior of wrong checksums

Luis Henriques luis.henriques at canonical.com
Thu Jun 25 10:02:18 UTC 2015


3.16.7-ckt14 -stable review patch.  If anyone has any objections, please let me know.

------------------

From: Eric Dumazet <edumazet at google.com>

commit beb39db59d14990e401e235faf66a6b9b31240b0 upstream.

We have two problems in UDP stack related to bogus checksums :

1) We return -EAGAIN to application even if receive queue is not empty.
   This breaks applications using edge trigger epoll()

2) Under UDP flood, we can loop forever without yielding to other
   processes, potentially hanging the host, especially on non SMP.

This patch is an attempt to make things better.

We might in the future add extra support for rt applications
wanting to better control time spent doing a recv() in a hostile
environment. For example we could validate checksums before queuing
packets in socket receive queue.

Signed-off-by: Eric Dumazet <edumazet at google.com>
Cc: Willem de Bruijn <willemb at google.com>
Signed-off-by: David S. Miller <davem at davemloft.net>
Signed-off-by: Luis Henriques <luis.henriques at canonical.com>
---
 net/ipv4/udp.c | 6 ++----
 net/ipv6/udp.c | 6 ++----
 2 files changed, 4 insertions(+), 8 deletions(-)

diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index 7d5a8661df76..688658dd7958 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -1356,10 +1356,8 @@ csum_copy_err:
 	}
 	unlock_sock_fast(sk, slow);
 
-	if (noblock)
-		return -EAGAIN;
-
-	/* starting over for a new packet */
+	/* starting over for a new packet, but check if we need to yield */
+	cond_resched();
 	msg->msg_flags &= ~MSG_TRUNC;
 	goto try_again;
 }
diff --git a/net/ipv6/udp.c b/net/ipv6/udp.c
index 7092ff78fd84..ad5891072a89 100644
--- a/net/ipv6/udp.c
+++ b/net/ipv6/udp.c
@@ -515,10 +515,8 @@ csum_copy_err:
 	}
 	unlock_sock_fast(sk, slow);
 
-	if (noblock)
-		return -EAGAIN;
-
-	/* starting over for a new packet */
+	/* starting over for a new packet, but check if we need to yield */
+	cond_resched();
 	msg->msg_flags &= ~MSG_TRUNC;
 	goto try_again;
 }




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