interface identity (was Re: Proposed new dependency: github.com/juju/errors (and github.com/juju/errgo))
Andrew Wilkins
andrew.wilkins at canonical.com
Wed May 28 02:50:29 UTC 2014
On Wed, May 28, 2014 at 10:39 AM, John Meinel <john at arbash-meinel.com>wrote:
> The address of the real value is the same.
>
Are you referring to the backing array? That is not what is being compared,
so that's not a useful property.
> John
> =:->
> On May 28, 2014 6:04 AM, "Andrew Wilkins" <andrew.wilkins at canonical.com>
> wrote:
>
>> On Wed, May 28, 2014 at 9:52 AM, Tim Penhey <tim.penhey at canonical.com>wrote:
>>
>>> On 28/05/14 13:48, Andrew Wilkins wrote:
>>> > On Wed, May 28, 2014 at 8:47 AM, Tim Penhey <tim.penhey at canonical.com
>>> > <mailto:tim.penhey at canonical.com>> wrote:
>>> >
>>> > On 28/05/14 12:43, Nate Finch wrote:
>>> > > This sounds like one of those "if you have to ask this question,
>>> > you're
>>> > > doing something wrong".
>>> > >
>>> > > Can you give an example of where we need this?
>>> >
>>> > Sure... let's say we have a stack of errors, for simplicity of the
>>> > argument lets say it is a slice of error interface values.
>>> >
>>> > stack []error
>>> >
>>> > * an error is pushed on to the stack initially, we now have one
>>> error
>>> > * the same error is pushed (or appended - I don't care)
>>> > * we now have the same error twice
>>> > * I push a new error on the stack, so it looks a little like this
>>> > [err1, err1, err2] right?
>>> >
>>> > Now iterating through this slice I want to know when the error
>>> changes.
>>> >
>>> >
>>> > Can you explain where equality fails?
>>>
>>> Equality fails when the interface is satisfied by a non-comparable value
>>> type, like a struct with a slice in it.
>>
>>
>> I see. In that case, I guess you'd have to use reflect.DeepEquals to
>> collapse arbitrary errors.
>>
>> > I guess you're thinking you'd like to do something like "x is y" in
>>> > Python. There's no such thing as objects in Go, so no universal
>>> > definition of identity either.
>>>
>>> But an interface is effectively two pointers, one to the type and one to
>>> the thing that satisfies the interface. Identity in that case is pretty
>>> simple.
>>>
>>
>> If the pointer is the same, which it won't be if you're storing a slice
>> in an interface; slices are wider than pointers.
>>
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