[Bug 1963556] Re: Open3D segfaults when compiled with LTO
Jochen Sprickerhof
1963556 at bugs.launchpad.net
Fri Mar 4 11:29:26 UTC 2022
Hi Michael,
> tl;dr: probably an imgui bug causing an out of bounds write trashing
> malloc's internal data structures
Thanks for looking into it, sounds right.
I found that imgui in jammy is compiled with LTO and then statically linked
into open3d. Recompiling open3d (in jammy) with the imgui from Debian fixes
the problem. So I would propose to add imgui to the lto-disabled-list and
recompile open3d afterwards. What do you think?
** Also affects: imgui (Ubuntu)
Importance: Undecided
Status: New
** Also affects: lto-disabled-list (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1963556
Title:
Open3D segfaults when compiled with LTO
Status in imgui package in Ubuntu:
New
Status in lto-disabled-list package in Ubuntu:
New
Status in open3d package in Ubuntu:
New
Bug description:
$ sudo apt install open3d-gui
$ Open3D
...
Segfault
We had the same problem in Debian and disabled LTO because of that.
https://github.com/isl-org/Open3D/issues/4747
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