Blender Fails To Start

Lee Harr missive at hotmail.com
Tue Apr 20 17:35:22 BST 2010


> This is the key bit here. The glxChooseVisual() call's dying because
> it can't connect to DRI, probably because either:
>
> 1) Your thin clients aren't supporting DRI
> 2) There's a bug in the DRI libraries somewhere in handling
> remote displays.
>
> Here's a test: can you run glxgears on one of the thin clients?

Same result:

$ glxgears 
X Error of failed request:  BadRequest (invalid request code or no such operation)
  Major opcode of failed request:  137 (DRI2)
  Minor opcode of failed request:  1 (DRI2Connect)
  Serial number of failed request:  19
  Current serial number in output stream:  19


> That should give a simple test as to whether rendering's at all
> possible.

Looks like no.

Do I need to configure something in my LTSP conf, or
is DRI just not possible with thin clients?


> Also, there may be a way to start blender without DRI being used.

Well. I googled for that, but I don't see it.


I know I've had glxgears and blender working on thin clients
before -- though maybe not super fast.

I have a feeling there is just something configured incorrectly.

I don't think it could be a particular video card or driver, since
those programs are not working on any of my (8) thin clients
with at least 4 or 5 different video card types.


Thanks for your help.

 		 	   		  
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