Blender Fails To Start
Lee Harr
missive at hotmail.com
Tue Apr 20 17:35:22 BST 2010
> This is the key bit here. The glxChooseVisual() call's dying because
> it can't connect to DRI, probably because either:
>
> 1) Your thin clients aren't supporting DRI
> 2) There's a bug in the DRI libraries somewhere in handling
> remote displays.
>
> Here's a test: can you run glxgears on one of the thin clients?
Same result:
$ glxgears
X Error of failed request: BadRequest (invalid request code or no such operation)
Major opcode of failed request: 137 (DRI2)
Minor opcode of failed request: 1 (DRI2Connect)
Serial number of failed request: 19
Current serial number in output stream: 19
> That should give a simple test as to whether rendering's at all
> possible.
Looks like no.
Do I need to configure something in my LTSP conf, or
is DRI just not possible with thin clients?
> Also, there may be a way to start blender without DRI being used.
Well. I googled for that, but I don't see it.
I know I've had glxgears and blender working on thin clients
before -- though maybe not super fast.
I have a feeling there is just something configured incorrectly.
I don't think it could be a particular video card or driver, since
those programs are not working on any of my (8) thin clients
with at least 4 or 5 different video card types.
Thanks for your help.
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