Looking for testers - gcompris
Bruno Coudoin
bruno.coudoin at free.fr
Tue Jan 5 21:25:06 UTC 2010
Le mardi 05 janvier 2010 à 22:59 +0200, Jonathan Carter a écrit :
> Hi Bruno
>
> On Tue, Jan 5, 2010 at 10:40 PM, Bruno Coudoin <bruno.coudoin at free.fr> wrote:
> > Sadly, we use SVG but these are rendered at our native screen size
> > (800x520) and then rescaled at pixmap level if needed. This is not
> > optimal and I hope to have a better implementation one day. At least,
> > since there is now anti-aliasing support, it's way better than before.
>
> It does look better indeed. I doubt that people from the target age
> group would notice the pixel size though :)
Sure, children would probably prefer me to add more activities for
them ;)
> >> Under "Various Puzzles":
> >> 3. The Tangrim (first game) puzzle doesn't seem to work. There's a one
> >> euro coin that's blurry and when I click on it nothing happens. I
> >> might be doing it wrong though :)
> >
> > Hum, are you talking about the tangram:
> > http://gcompris.net/en-tangram
>
> Sorry, I got the name wrong, I meant the Photo Hunter.
>
> > Could you please run 'gcompris -D > trace.txt' and reproduce the
> > problem. A screenshot may help as well.
>
> trace.txt and screenshot is attached.
>
Great, it works fine but you need to read the fine manual ( question
mark in the activity ) is says:
Observe the two pictures carefully. There are some slight differences.
When you find a difference you must click on it.
By the way, like in other activities, at least the first level display
the instruction. I am considering displaying the manual page
systematically when we enter an activity.
--
Bruno Coudoin
http://gcompris.net Free educational software for kids
http://toulibre.org Logiciel Libre à Toulouse
http://april.org Promouvoir et défendre le Logiciel Libre
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