[Bug 42406] Re: When no Direct Rendering is available, OpenGL screen savers use CPU very much

Matt Zimmerman mdz at ubuntu.com
Wed Jul 12 02:39:04 UTC 2006


*** This bug is a duplicate of bug 49441 ***

** This bug has been marked a duplicate of bug 49441
   Should not choose GL screensavers when no acceleration is available

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When no Direct Rendering is available, OpenGL screen savers use CPU very much
https://launchpad.net/bugs/42406




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